Potential: Determines how many points do you add to the deck size upon skipping choosing a card

Vitality: gives 10 max health

Luck: Does nothing for now

Core: abilities scale with this, in the future energy resource

Strength: abilities scale with this

Agility: in the future, attack speed will scale with this




Quick prototype to get feedback fast.

Is this a game you would play if it was fully released?

What builds do you usually play in games?





Rules, Mechanics:

Deck size: You can't add more cards than your deck can handle.

Increase deck size: +Deck size equal to your Potential stat, but you can't add a card this round

Defeat Enemy -> Choose Card / Increase Deck Size -> Repeat




Additional core mechanics planned:

Energy(Mana) that scales with the Core stat.

Attacks consume Energy

Leave a comment

Log in with itch.io to leave a comment.